Christoph Mührke

I'm a Software Developer

About

I'm a Computer Science master's student, originally from Hamburg, currently based in Aachen.

Software Developer

I'm always looking for opportunities to expand my skill set and apply my expertise to meaningful projects.

  • Languages: German, English (C1)
  • Hobbies: Gaming, Cycling, Cooking, Photography, Prototyping and experimenting with new programming ideas

I'm always looking for opportunities to expand my skill set and apply my expertise to meaningful projects.

Skills

Over the years, I have built a broad technical skill set. Below is a selected overview of my core competencies.

Python 95%
C# 95%
JavaScript/Typescript 95%
C++ 60%
Blender 85%
Unity 60%
Photoshop 75%

Resume

I have had the privilege of working with and learning from talented professionals across academia and industry.

Education

Computer Science, Master of Science

May 2021 - Present

RWTH Aachen, Aachen

Media Systems, Bachelor of Science

October 2015 - December 2020

HAW Hamburg, Hamburg

The curriculum combines design and computer science topics in equal parts.

Professional Experience

Working Student Software Development

April 2024 - Today

Filmuniversität Babelsberg, Tonga, Potsdam (full remote)

  • Contributing to the development of a resource management tool for students and teachers to streamline film production workflows using TypeScript and C#.

Working Student Software Development

May 2023 - September 2023

Incoretex, Aachen

  • Implementation of customer projects using C#, .NET, TypeScript, and Python

Working Student Software Development

May 2021 - April 2023

Adobe Systems, Hamburg

  • Contributed to the development of Photoshop Web using TypeScript and C++

Junior Software Developer Cloud

October 2020 - April 2021

XSuite GmbH, Ahrensburg

  • Development of microservices for a cloud application using C# and .NET

Working Student

October 2018 - September 2020

Plath GmbH, Hamburg

  • Designed and implemented a custom software framework to enable automated testing for a previously non-testable system. This project was conducted as part of my bachelor's thesis and involved Python, PostgreSQL, and full-stack web development.

Portfolio

AR Chemistry Kit

As part of a university course, we developed an Augmented Reality chemistry kit for iOS and Android using Unity and Vuforia.

Composing Music from Video

We explored generating music using video as the sole input source. Basic computer vision techniques were used to preprocess visual data, which was then fed into a Google Magenta model to determine rhythm and instrumentation.

DroneBrain — Autonomous Drone

Developed core modules of the drone controller (stabilization, motor control, main loop, sensor routing) on an NVIDIA Jetson Nano using an Intel RealSense camera for depth perception. Explored different approaches to depth perception and obstacle avoidance strategies with the long-term goal of coordinating a hive of UAVs specialized for simple use cases to achieve complex tasks in unison. Gained hands-on experience with stabilization, depth-perception and practical flight testing.