Christoph Mührke
I'm a Software Developer
About
I'm a Computer Science master's student, originally from Hamburg, currently based in Aachen.
Software Developer
I'm always looking for opportunities to expand my skill set and apply my expertise to meaningful projects.
- Languages: German, English (C1)
- Hobbies: Gaming, Cycling, Cooking, Photography, Prototyping and experimenting with new programming ideas
I'm always looking for opportunities to expand my skill set and apply my expertise to meaningful projects.
Skills
Over the years, I have built a broad technical skill set. Below is a selected overview of my core competencies.
Resume
I have had the privilege of working with and learning from talented professionals across academia and industry.
Education
Computer Science, Master of Science
May 2021 - Present
RWTH Aachen, Aachen
Media Systems, Bachelor of Science
October 2015 - December 2020
HAW Hamburg, Hamburg
The curriculum combines design and computer science topics in equal parts.
Professional Experience
Working Student Software Development
April 2024 - Today
Filmuniversität Babelsberg, Tonga, Potsdam (full remote)
- Contributing to the development of a resource management tool for students and teachers to streamline film production workflows using TypeScript and C#.
Working Student Software Development
May 2023 - September 2023
Incoretex, Aachen
- Implementation of customer projects using C#, .NET, TypeScript, and Python
Working Student Software Development
May 2021 - April 2023
Adobe Systems, Hamburg
- Contributed to the development of Photoshop Web using TypeScript and C++
Junior Software Developer Cloud
October 2020 - April 2021
XSuite GmbH, Ahrensburg
- Development of microservices for a cloud application using C# and .NET
Working Student
October 2018 - September 2020
Plath GmbH, Hamburg
- Designed and implemented a custom software framework to enable automated testing for a previously non-testable system. This project was conducted as part of my bachelor's thesis and involved Python, PostgreSQL, and full-stack web development.
Portfolio
AR Chemistry Kit
As part of a university course, we developed an Augmented Reality chemistry kit for iOS and Android using Unity and Vuforia.
Composing Music from Video
We explored generating music using video as the sole input source. Basic computer vision techniques were used to preprocess visual data, which was then fed into a Google Magenta model to determine rhythm and instrumentation.
DroneBrain — Autonomous Drone
Developed core modules of the drone controller (stabilization, motor control, main loop, sensor routing) on an NVIDIA Jetson Nano using an Intel RealSense camera for depth perception. Explored different approaches to depth perception and obstacle avoidance strategies with the long-term goal of coordinating a hive of UAVs specialized for simple use cases to achieve complex tasks in unison. Gained hands-on experience with stabilization, depth-perception and practical flight testing.